CELLular
Introduction
CELLular, originally developed by AITC, is an implementation of John Conway's famous game of "LIFE" for JAVA enabled
mobile phones.
The game of life is an example of "Cellular automata", whereby a grid of cells change based on particular rules. In this case, the rules are deceptively simple:
- If a cell is alive and has 2 or 3 neighbours it remains alive, otherwise it dies.
- If a cell is empty and has 3 neighbours, it becomes "alive"
People have even constructed simple "computers" from patterns on a life grid!
This is obviously a very brief introduction to the concept. You may want to check out the Wikipedia entry for a much better explanation and more background.
Screenshots
You can see some screenshots of CELLular in action here.
Supported Devices
CELLular requires a phone (or other portable device) that supports
MIDP 2.0. If you don't know what that means, a rule of thumb is
CELLular should run on most java-enabled phones released since
around 2004/2005.
Downloading
You can download CELLular using the normal
SourceForge download facility. You can download
just the JAR file if you only
want to install it on your mobile phone, or you can download
the source as well if
you're curious!
While you're here
Please feel free to let us know of any bugs, or
feature requests you may have. Or, better
yet, you can submit your own patches to the code for inclusion in the next version!